Mogul
Mogul is
a tense auction game with some poker-like elements. A deck of
32 cards is auctioned one at a time, points are accumulated by winning
cards and eventually selling them. The only
randomness in the game is the original order of the deck.
Equipment:
There 45 poker chips, 31 share cards and one "crash" card.
Each share card has a main color and a border trim of a
different color.
Set Up:
Each player gets 6 chips and 1 brown card. Place the crash card
randomly among the bottom 5 cards of the deck. Select a
random starting player.
The Play:
- Reveal the top card of the deck.
- Give 1 point for each card each player
holds that is the same color.
- Each player, in turn, must either pay a
chip, or take all the accumulated chips and withdraw from the auction.
- The last player to remain in the auction can either take the
card, or sell cards whose color matches the border of the auction card,
the sale price is the number of cards in play of that color.
- If the winner took the card, the last player to
withdraw can sell cards. If the winner sold cards, the last
player to withdraw takes the card.
- The player who took the card is the new start player.
Buying chips:
once per auction, each player can sell 2 points and receive 2 chips if
the bank has them.
Winning:
when the crash card appears, the game ends immediately. Any
cards you still hold are worthless except as a tie breaker, and chips
are worth 1 point per 5 chips. The player with the most
points wins.
Robots: To
be determined, but monte-carlo style rollouts are used, and they should
be increasingly effective in the latter states of a game.
|
|