is an abstract board game for three players with play-defined move
Play stops the moment any player is eliminated. The game is won by the
player with the most pieces left, or else is a tie between the two
remaining players if they have equal numbers left.
Each turn the current player must move, capture, and drop. If the current player has no legal move then they
are eliminated and the game ends.
- The current player must move
one of their pieces in a straight line in any of the six hexagonal
directions, so as to land on a vacant foreign cell; any intervening
cells must be empty. The player whose color matches the
landing cell becomes the candidate and the other
opponent becomes the bunny.
- All opponents’ pieces immediately adjacent to the
landing cell are captured and removed from the board. The current
player is obliged to make the legal move that captures the most pieces
each turn; he may choose among equals.
- The moving player must then drop a bunny
piece on any empty point, unless a player has just been eliminated.
- The candidate becomes the next player to move.