Mogul is a tense
auction game with some poker-like elements. A deck of
32 cards is auctioned one at a time, points are accumulated
by winning cards and eventually selling them.
The only randomness in the game is the original order of the
Equipment: There 45
poker chips, 31 share cards and one "crash" card. Each
share card has a main color and a border trim of a
Set Up: Each player
gets 6 chips and 1 brown card. Place the crash card randomly
among the bottom 5 cards of the deck. Select a random
Buying chips: once
per auction, each player can sell 2 points and receive 2
chips if the bank has them.
- Reveal the top card of the deck.
- Give 1 point for each card each player holds
that is the same color.
- Each player, in turn, must either pay a chip, or
take all the accumulated chips and withdraw from the
- The last player to remain in the auction can either take the
card, or sell cards whose color matches the border of
the auction card, the sale price is the number of cards
in play of that color.
- If the winner took the card, the last player to
withdraw can sell cards. If the winner sold cards,
the last player to withdraw takes the card.
- The player who took the card is the new start player.
Winning: when the
crash card appears, the game ends immediately. Any
cards you still hold are worthless except as a tie breaker,
and chips are worth 1 point per 5 chips. The player
with the most points wins.
Robots: To be
determined, but monte-carlo style rollouts are used, and
they should be increasingly effective in the latter states
of a game.