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Palago
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Palago
is a tile patterning game developed by Cameron Browne.
Palago uses a single hex tile which can tile a plane
seamlessly. The object of the game is to form a closed shape
in your color.
The official rules are here,
but briefly, you place two tiles each turn, the first
anywhere adjacent to the existing pattern, the second adjacent to the
first. Small "size 3" loops do not count.
Robots:
even the dumbot won't miss an easy win, but the experts claim smartbot
and bestbot give a good game while they beat it.
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