Meridians
Meridians is a race-to-obliteration game; one player or the other
loses all their stones. The key mechanic is that new stones can
only be added where they can "see" some existing, friendly stone.
Any connected group of stones that can't see any other group is
eliminated. The Official Rules
are delightfully simple. Capturing is the obvious goal, but
territory is the key to winning. At the end of the game,
uncapturable groups are forced to expand until they merge; leading to a
giant crash for the player with less territory.
Meridians uses a
slightly asymmetric board which has no center cell; which seems like an
obvious way to avoid having the center be special, but I've never seen
it before on a hex-hex board.
Robots: Robot seems to be weak, so far.
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